A 17 YEAR OLD CHEERLEADER WITH AN AGGRESSIVE AND RARE FORM OF BLOOD CANCER WITNESSES
THE AFTERMATH OF HER PARENTS MURDER BY GROUP OF VAMPIRES.
SHE VOWS TO SEEK REVENGE AGAINST THE KILLERS
WHILE SHE IS STILL HEALTHY ENOUGH TO DO IT.
SHE WILL NEED THE HELP OF A COMPETING CLAN TO TURN HER BECAUSE
THE LEADER OF THE RIVAL CLAN IS HUNTING HER TO ACQUIRE
AND USE THE SECRETS HIDDEN INSIDE HER CANCEROUS BLOOD.
A Teenage cheerleader is on her way home with her parents
After receiving treatment for an extremely rare Blood cancer.
She WITNESSES THE AFTERMATH OF THE OF A VICIOUS VAMPIRE ATTACK ON HER PARENTS.
ON HER WAY TO HELP THEM, SHE TRIPS, HITS HER HEAD AND PASSES OUT.
AS THE ATTACKERS FLEE A MEMBER OF A DIFFERENT VAMPIRE CLAN
PICKS HER UP AND TAKES HER AWAY.
SHE VOWS TO AVENGE THE MURDERS, BUT IS IN A RACE FOR TIME
AS HER OWN CANCER BEGINS TO RAVAGE HER.
SHE BEGS HER CAPTORS TO TURN HER AND ONCE DONE
A FELLOW MEMBER OF THE CLAN WHO IS AN EX NAVY SEAL
TRAINS HER TO BE AN ELITE KILLER. SHE CONTINUES TO NEED
REGULAR VAMPIRE BLOOD TRANSFUSIONS TO OFFSET
THE EFFECTS OF THE BLOOD CANCER.
SOMEHOW THE CANCEROUS BLOOD AND THE VAMPIRES BLOOD
WHEN MIXED, GIVES HER ENHANCED VAMPIRE ABILITIES
BUT THIS EFFECT DOES NOT LAST LONG.
THE LEADER OF A RIVAL CLAN IS HUNTING HER
AS SHE WANTS THE SECRET OF HER MIXED BLOOD
IN ORDER TO STRENGTHEN HER OWN CLAN AND DOMINATE THE OTHERS.
WHAT NEITHER OF THEM KNOW IS EVEN FOR A VAMPIRE,
CANCER IS TOUGH TO DEFEAT.
SINCE RECORDED HISTORY THERE HAS ALWAYS BEEN TRIBAL CONFLICT, RELIGIOUS CONFLICT, RACIAL CONFLICT, AND IN THE CASE OF VAMPIRES, CLAN CONFLICT.
THE POWER STRUGGLE OF ONE GROUP TO DOMINATE ANOTHER HAS BEEN
A CONSTANT THEME THROUGHOUT TIME.
THE CYCLE OF VIOLENCE AND REVENGE IS HARD TO LET GO OF AGAINST
THE BACKDROP OF JUST TRYING TO SURVIVE AND IN THE VAMPIRE’S CASE
TO ALSO STAY HIDDEN IN THE SHADOWS.
WE ARE IN THE WORLD OF VAMPIRES. IT IS A WORLD OF DARKENESS AND ISOLATION
YET OUR VAMPIRES MOVE AROUND IN THE HUMAN WORLD
AND MIX WITH THEM IN NIGHT CLUBS, GAS STATIONS, NORMAL PLACES.
VAMPIRES NEED TO FEED AND THEY WILL TAKE HUMANS WHEN NECESSARY,
AND SOME WILL DO IT FOR SPORT. SOME WILL USE ‘DONORS’.
THEY WILL NOT TURN EVERYONE THEY FEED UPON.
IN THE CITY, RAIN WILL HELP ACCENTUATE THE NEON COLORS OF CITY LIFE,
HEADLIGHTS AND STREETLAMPS WILL BE USED TO CREATE FLARES.
SILHOUETTES OF PEOPLE AND VAMPIRES WILL BE ENCOURAGED.
LIGHTING SHOULD BE DARK AND COME FROM STRONG SOURCES.
MUSIC SHOULD BE LOUD AND AGGRESSIVE.
LONG LENS POV’S FROM THE VAMPIRES WILL BE USED TO FOCUS
THE AUDIENCE’S ATTENTION AND HEIGHTEN THE SENSE OF CONCENTRATION
WHEN THE VAMPIRES ARE ON THE HUNT.
SOUND DESIGN WILL HELP THE AUDIENCE APPRECIATE THE VAMPIRES
ENHANCED ABILITY TO HEAR THINGS.
SELECTED MOMENTS FOR SLOW MOTION AND MOTION BLUR
WILL BE EFFECTIVE FOR THE BATTLE SCENES AND TO ACCENTUATE
THE VAMPIRE’S ABILITIES.
HAND HELD CAMERAS SHOULD BE USED FOR BATTLE SCENES
TO GET UP CLOSE WITH THE CHARACTERS.
THE FIGHT CHOREOGRAPHY SHOULD BE BASED IN
A SLIGHTLY HEIGHTENED REALITY BUT NOT OVER THE TOP.
SAMANTHA IS A 17 YEAR OLD CHEERLEADER WITH AN AGGRESSIVE BLOOD CANCER.
SHE IS QUICK WITTED AND SHE HAS GRIT. A CLAN OF VAMPIRES TURN HER INTO
A HUNTER KILLER. SHE KEEPS THE CHEERLEADER PERSONA AS SHE BELIEVES PEOPLE
AND OTHER VAMPIRES WILL UNDERESTIMATE HER WHICH IN HER MIND IS AN ADVANTAGE.
SHE GOES FROM BEING A CANCER VICTIM TO A CANCER AVENGER.
SHE IS SINGLE MINDED IN HER DETERMINATION TO AVENGE THE MURDER OF HER PARENTS.
BUT NOT AT THE EXPENSE OF HER OWN CLAN.
VICTORIA IS THE GORGEOUS AND AMBITIOUS LEADER OF THE RIVAL CLAN
OF VAMPIRES. SHE IS AROUND 30 GIVE OR TAKE IN HUMAN YEARS
AND QUITE PHYSICALLY CAPABLE. SHE PREFERS TO USE HER BRAIN OVER BRAWN.
BUT SHE IS EXTREMELY CAPABLE IN THE COMBATIVE ARTS.
SHE DOES NOT SUFFER FOOLS EASILY AND HAS AN ACID TONGUE.
VICTORIA IS DETERMINED TO BE THE ULTIMATE LEADER
OF ALL VAMPIRES AND BRING THEM TO THE LIGHT.
FLYNN IS THE LEADER OF A VAMPIRE CLAN. HE WAS TURNED WHEN HE WAS ABOUT 40 YEARS OLD IN 1925 HE HAS SEEN ALOT IN HIS LIFETIME
AND IS VERY WISE. HE IS ALSO VERY PROTECTIVE OF HIS CLAN AND WOULD ALWAYS
PREFER TO ERR ON THE SIDE OF CAUTION.
JASON IS THE NUMBER 2 TO FLYNN. HE WAS IN CHARGE OF SAM’S TRAINING AND AT FIRST HE WAS AGAINST THE IDEA BUT HE DID WHAT HE HAD TO DO
TO HELP THE CLAN. IT HAS TAKEN TIME BUT JASON HAS GROWN FOND OF SAM
AND THEY ARE DEVELOPING A RELATIONSHIP BUT HE IS STILL
BOTHERED BY HER STUBBORNNESS.
HE IS ABOUT 24 YEARS OLD. HE HAS GREAT SKILLS AND IS A FORMIDDABLE OPPONENT.
HE IS A FORMER NAVY SEAL AND HE IS NOT A VAMPIRE.
HE CAME BACK FROM HIS MILITARY TOURS AND HAD
TROUBLE FITTING BACK INTO SOCIETY.
FLYNN GAVE HIM PURPOSE.
DR. HOWARD BARNES IS ANYWHERE FROM 40 TO 60 AND WHILE HE HAS GREAT KNOWLEDGE
IN BLOOD CANCERS. HE HAS NO MORALS AND HIS LEADING MOTIVATION IN LIFE IS MONEY.
HE WILL WORK FOR WHATEVER SIDE MAKES HIM THE BEST DEAL.
THINK OF THE DOCTOR CHARACTER IN UNDERWORLD WORKING FOR THE LYCANS.
ALEX IS IN HIS THIRTIES AND HE IS A DEVIOUS TRAITOR TO HIS CLAN.
ONE COULD IMAGINE HIM AS THE MORE LETHAL AND SERIOUS JONATHAN HARRIS WHO WAS THE DR. SMITH IN THE ORIGINAL LOST IN SPACE.
OR PERHAPS PAUL REISER AS BURKE IN ALIENS.
HE IS ONLY OUT TO SAVE HIS OWN SKIN.
TARGET AUDIENCE IS 18 TO 40 YEARS OF AGE, ALL GENDER IDENTITIES
TWILIGHT
BUDGET WAS 37 MIL.
CAN AND US GROSS WAS 193 MIL.
AND WORLD WAS 409 MIL.
BLADE
BUDGET WAS 45 MIL.
CAN AND US GROSS WAS 70 MIL.
AND WORLD WAS 131 MIL.
UNDERWORLD
BUDGET WAS 22 MIL.
CAN AND US GROSS WAS 51 MIL.
AND WORLD WAS 95 MIL.
FOR ALL INQUIRIES
PLEASE CONTACT MICHAEL GALBRAITH 416-319-8691
MICHAELWILLIAMGALBRAITH@GMAIL.COM, WGA #1377455
